Ein völlig neues, hybrides Multiplayer-Konzert-Erlebnis
The artistic project
The Offenbach music and digital performance duo BBB_ (allapopp and Alex Sahm) present their latest electro album project “Songs of Cyborgeoisie” with a hybrid concert performance. “Songs of Cyborgeoisie” is initially a journey through a scifi world that is to be liberated from the currently prevailing technological dystopias. The audience can attend the concert at the Mousonturm or immerse themselves in the digital game world created by the artists from home. Over the course of the story, you experience the development of 7 characters and become part of the action - either in the Mousonturm as a spectator or in the virtual world as a gamer. For each piece of music and game level, the characters embody human fears about the technological present. They question visions of transhumanist utopias and imagine their own tech-positive future. As a multimedia opera, the live musical performance interweaves experimental electronic sound, spoken word and vocals, live instrumental sounds and a Russian-speaking choir.
“Songs of Cyborgeoisie - Extended” is the next stage in the development of the duo's hybrid performance format and is being developed as part of the NODE switch project. The experimental format invites viewers on site and online - gaming stations connect the virtual and physical space.
The technical realization
A hybrid concert performance naturally needs a part that takes place outside the theater space. And what could not be done otherwise during Corona and was implemented with Mozilla Hubs, now becomes a freestyle in the hybrid experience. The existing single game was taken as the basis for a multiplayer version that everyone can download from home and take part in the performance.
Credits
Konzept, künstlerische Leitung und Aufführung:
BBB_ (allapopp & Alex Sahm)
Musik geschrieben und produziert von:
BBB
Gemixt von:
Kiri Stensby, Alex Sahm
Gemastert von:
Enyang Ha
Visuelles Design und Weltgestaltung des Spiels:
Lixing Yang
Technische Leitung für das Game als Single Player, Unreal Engine, Programmierung:
Simon Klein
UI Design:
Teresa Schoenherr
Charakter Design:
allapopp, Valentin Oellers, Lars Thomas
Technische Leitung Online & Motion Capture:
Gloria Schulz (Studio für unendliche Möglichkeiten)
Multiplayer-Version Unreal Engine
Gloria Schulz, Studio für unendliche Möglichkeiten für NODE switch
Mitarbeit Programmierung Multiplayer-Version:
Simon Klein
Jeffrey van der Geest (Studio für unendliche Möglichkeiten)
Beratung Multiplayer-Version Unreal:
Salty Panda Studios
Choreographie:
Katja Cheraneva
Bühne & Kostüm:
Sarah Ama Duah
Dramaturgie:
Sarah Wenzinger
Tarotkarten visuelles Konzept & Design:
Teresa Schoenherr
Cover Artwork:
Ksti Hu
Dokumentation:
dddocumentary productions